class LiquidLottieBehavior extends LiquidBehavior{static behaviorName="liquidLottie";options(){return{animType:"",name:"",autoplay:!1,loop:!1,path:"",className:"lqd-lottie",direction:"",speed:1}}get ui(){return{elements:".lqd-lottie"}}initialize(){const e=this.getOption("name"),t=this.getUI("elements")[0];bodymovin.loadAnimation({wrapper:t,animType:this.getOption("animType"),name:e,autoplay:this.getOption("autoplay"),loop:this.getOption("loop"),path:this.getOption("path"),rendererSettings:{className:this.getOption("className")}}),lottie.setDirection(this.getOption("direction"),e),lottie.setSpeed(this.getOption("speed"),e),lottie.pause(e),this.IO=new IntersectionObserver(([i])=>{i.isIntersecting?lottie.play(e):lottie.pause(e)}),this.IO.observe(t)}destroy(){this.IO?.disconnect(),super.destroy()}}typeof window<"u"&&(window.liquid?.app?window.liquid?.app?.model?.set("loadedBehaviors",[...window.liquid.app.model.get("loadedBehaviors"),LiquidLottieBehavior]):window.liquid?.loadedBehaviors?.push(LiquidLottieBehavior));
